How to play War of Rights on Mac

Screenshot of War of Rights

War of Rights is a popular historical game developed by Campfire Games. It was originally released for Windows on 3 Dec, 2018.

You still can't play War of Rights on Mac because a native Mac version was never released, but you can play War of Rights on Windows running inside Mac. Here's how.

What is War of Rights?

Here's a quick description:

War of Rights is a first person multiplayer game featuring massive 150 player battles with a focus on historical authenticity, teamplay and immersion. It is set during the perilous days of the American Civil War, in the Maryland Campaign of September, 1862.

How to play War of Rights using Parallels

Even if you don't have a PC, you can install Windows on your Mac using Parallels. Parallels is virtualization software with full support of DirectX and GPUs, which will give you a decent graphics performance. With a couple of clicks, you can install Windows 10 on Mac and ten switch between MacOS and Windows instantly. You can run Windows just like on a regular PC, install Steam and enjoy War of Rights game on Mac.

Even though the virtualization is relatively easy to set up, it requires you to buy both Parallels and Windows licenses. Since you'll be running two operating systems side by side, you'll need to dedicate at least 20-30GB of disk space for this setup and also a strong machine to run both operating systems at the same time.

If you have an older Mac or have a Mac with an M1 chip which doesn't fully support virtualization yet, you might want to try a virtual computer running in the cloud such as Second Computer.

How to play War of Rights using Second Computer

Alternatively, you can create a virtual computer in the cloud using Second Computer. Instead of license fee for Windows and Parallels, you pay by the hour (so it's much cheaper if you are using it infrequently) and you control the computer via a web browser. That means even if you have an older computer, you can run the latest games in the cloud without maxing out your processor or memory.

One added benfit is that since the computer is located in the cloud, you can access it from any device you own. So in theory you can play War of Rights not just from your Mac, but also from your iPhone and Android device (it's not going to be a very nice experience though on such a small screen size).

Either way, Second Computer provides a nice alternative for running non-native Mac apps on your Mac by connecting to a computer in the cloud.

Happy gaming!


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3 comments on this post


Jan 20, 2021

Before purchasing War of Rights I highly suggest finding a good Regiment to join because if you want a great full experience or take part in a HUGE battle then your going to need join one as this game is all community based. (What should I look for when joining a Regiment?) Well you want one that is friendly/nice, likes to goof around/not take things serious until its event/drill time, one that works in your timezone, one that doesn't have toxic people who get upset at everything/treat it like its the real Army, & finally one that will have your back & support you. A regiment I recommend thats like this is Hood's Division - Rowans Artillery ( The immersion in this game is insanely good & by the end of your first battle you will probably have PTSD. You'll see your comrades getting ripped to shreds by Artillery, hearing audio clips of screaming from the wounded as their arms & legs are blown off while their character model is seizuring out on the ground screaming in pain until they bleed out & stop moving. Or have the man to your right drop without making a sound getting the top of his skull blown off from a musket ball as his blood splatters & gets on your character model (yes this happens) & then your screen begins to blur & your character begins to have a breathing panic attack as he's reloading witnessing all this death. The gore, immersion, the gameplay is just amazing & you will keep saying to yourself "I fell like I'm in a actual battle".So far what I see & hear from myself the developers are VERY active & communicative as like I said before most severs are community based/owned & the developers keeps in close contact with community to get feedback on the game.All in all this game is VERY fun especially when you find the right regiment your looking for, btw you don't have to join a regiment as their are like 2 pubic severs that are active. BUT you'll be dealing with a lot of people just goofing off & blasting music into their mics, as well not listening to orders breaking formation charging in like Rambo thinking their a one man army, & finally you'll be dealing with toxic people screaming into their mic knowing they can't be kicked as this is a Public "Official" Sever with no active admins to kick them. If you were with a regiment that owns a sever that person screaming would be kicked in 5 seconds. That is why I suggest joining a regiment as its all the same people who just want to play have fun & have a full great experience like you.


Aug 4, 2020

With the new update I can say this is the best mil sim I've played next to Arma and Post Scriptum.


July 13, 2020

An enjoyable game in the right circumstances, but woefully underpopulated. The gameplay is very user unfriendly and the core playerbase forms a vocal minority which is highly resistant to any suggested QoL changes that they might deem "too casual". The primary issue is the low level of information given to the player in a game. Players are not informed of any kills they get at any point in the match (not even at the end like say Post Scriptum) and there's limited information as to the progress towards winning or losing a battle. Solo play (ramboing) is punished with a harsher penalty on ticket loss (a system I actually like as I love games where teams need to work together to succeed) however this places a necessity on communication and competent leadership that can be difficult to achieve at the best of times, let alone with a small playerbase.Long respawn times and a lack of any spectator camera means that every death is a frustration and really takes you out of the moment. One of the greatest parts of the game is a synchronised charge, but being killed early into it kills your hype pretty quickly. Respawning with an unloaded weapon also slows your transition back into playing as you need to stand stationary for around 15 seconds before you rejoin your line, sometimes spawning in the middle of a field and being open to being shot again. I'm a fan of games with hardcore elements to it, but I feel like War of Rights pushes too far in that direction to the detriment of playability and fun.However I have already alluded to how good this game can be. Coordinated play with a large communicating team with competent commanders can lead to cathartic fun. Local VOIP leads to great opportunities for RP and great fun and immersion therein (although a game like this is a magnet for the Alt-Right so expect a lot of slurs and racist songs being spammed - I wouldn't expect this game to be very welcoming to certain players). Graphics are beautiful and the amount of uniforms, banners and weapons is a delight. Maps authentically replicate the southeastern US and it's a fantastic game if anyone has a hunger for depictions of the period. I would very much like to see this game succeed and for servers to fill up like in Post Scriptum and Holdfast but the issues of accessibility need to be addressed before that can happen. Nevertheless, I will always have fond memories of playing a full game, putting on a bad southern accent and singing Battlecry of Freedom with tens of other like-minded fellows while musket balls crack the air around me. Fingers crossed for the future of this game.